![]() ![]() The story in Mass Effect is a really interesting hybrid of two different genres: Space Mystery, and Cosmic Horror. But mixed in with those great stories and lovable characters is a story that creates tons of problems for anyone trying to write the third game.īut before we can talk about where Mass Effect 2 went wrong, let’s talk about the story that the first game set up. Legion’s mission offers the most interesting moral conundrum in the entire series, and that’s really saying something. Tali’s loyalty mission is an amazing courtroom drama with high emotional stakes. Samara’s loyalty mission is a brilliant crime thriller told exclusively through dialog. Yes, Mass Effect 2 features some of the best characters and sidequests in the history of the series. The Internet doesn’t know how to parse nuance, so everything is either absolute perfection or total garbage.īut if we’re going to talk about what happened to Mass Effect then I need you to at least be open to the idea that Mass Effect 2 had some non-obvious structural flaws. ![]() It’s the most popular entry in the franchise, and so you’re usually not allowed to say bad things about it. This is hard to talk about, because Mass Effect 2 is a really popular game. Instead they began at the very start of Mass Effect 2. For me, the problems didn’t appear out of nowhere at the end of the third game. They’ve got a long list of unexplained contradictions, and so therefore the ending is bad because the writer didn’t explain things properly.īut I believe that the big problem with Mass Effect is one of structure. Critics of the series usually explain the ending in terms of plot holes. The idea is that things were fine, except the writer went suddenly crazy in the last half hour and messed everything up. The conventional wisdom is that the story of Mass Effect was great right up until the ending. And sooner or later every player winds up standing in outer space with no helmet, arguing about robots with the hologram of a ghost of a ten year old boy.Īnd then the player asks, “How did we get here?” It’s a long journey and the voyage is filled with adventure, discovery, friendship, and brilliant character moments. This means that millions of us will be taking yet another trip through Shepard’s universe, all the way from our initial drop point on Eden Prime to the baffling and disjointed conversation with the Star Child at the end of the third game. So the Legendary Edition of Mass Effect is here.
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